Training - Courses

OG 240 Deko Objex Course

  • Course Details
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Overview:
This course covers the basic construction of a DekoObjex scene and how to integrate those actions with normal Deko operations. DekoObjex gives control of persistent objects, such as crawls, clocks, credits, Cel animations and moving clips, to the Deko operator without interfering with the on-air capabilities of the Deko.

Audience:
Any experienced Deko operator or art designer who wants to learn more about the power and flexibility of the DekoObjex option.

What you will learn:

  • How to integrate DekoObjex with Deko for maximum efficiency
  • How to create a scene in DekoObjex
  • How to create a text crawl or roll
  • Using text files to bind with Deko layers
  • How to refresh data with a simple text file
  • Using multiple DVE's for engaging playback of graphics and text
  • Creating fool-proof actions for any Deko operator to use on-the-air
  • Using Cel animations
  • Using clips in promos or as art elements
  • Using audio clips with other persistent objects

Prerequisites:
This course requires a basic competency level in Deko. Experience with timeline-based applications, such as NLE or AfterEffects, is helpful. Any student who does not have Deko experience should book an additional instruction day when registering for this class.

Duration:
2 days